I got the Nintendo “Switch 2” Dev Kit!

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Chapter Titles:
0:00 Switch 2 Dev Kit
1:16 Unboxing
2:36 Orin NX Testing
4:31 Witcher 3
6:27 Apex Legends
7:56 Fortnite
9:04 Switch 2 Specs
11:01 Switch vs "Switch 2"

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61 Comments

Atharva Maik

well… interesting… i was 3 yrs late buying the switch, won’t be so late for switch 2

    EcksGamer

    No one is ever late on buying the Switch and most people would be waiting a couple of months after the next one comes out as people would not only like to know the performance of the system but how long it would last in handheld mode.

    D.P.

    I just got the 2023 model Switch. They arent going to stop updating the current gen switch.

    EcksGamer

    @D.P. You mean the 2021 model if you bought the OLED since that is when it released also no one said anything about them stopping updates on older models.

    D.P.

    @EcksGamer the Choose One Bundle model is not an OLED and it was released 2023.

    EcksGamer

    @D.P. old bundle systems are not a 2023 model they would be more like the old like 2019 model.

Marce Z

I woulda loved a comparison using dolphin and some switch games that aren’t mega optimized for pc

Alovon

I will say, NVIDIA did get hacked last year and the actual SoC for what is most likely Swtch 2/Plus/Neo/Super/whatevertheycallit was inside of that hack.

Even more funnily, it was inside API files for something called “NVN2” (NVN is the name of the API that NVIDIA and Nintendo made together specifically for Switch)

As for the specs, they are actually greater than the Orin NX, in pretty much all regards, especially thanks to a Linux Kernel update giving the CPU for the T239/Drake SoC in that NVN2 File away, so we have GPU and CPU core spec data now for Switch 2.

As for those specs
CPU: 8 A78C CPU Cores.

We can determine this as the Linux Commit says 8 CPU cores in a 1 Cluster config, and because Orin uses A78AE (4 cores per cluster), A78C is of the same generation but meets the “8-Cores, 1 Cluster” config. Also because I doubt they are shoving 8 X1 CPU cores in this.

GPU: 12SMs of an Ampere-derived GPU, so that means 1536 CUDA cores, 12RT cores, and 48 Tensor cores, quite a bit bigger than the Orin NX’s 8SM GPU.

Also, an interesting note for DLSS specifically is that Drake/T239 shares the Optical Flow Accelerator (OFA) from Orin, which the OFA is what allows DLSS Frame Generation to work on Lovelace, the reason I’m pointing this out is that the Orin OFA is unique from the Ampere one which NVIDIA says is unsupported (At least at this moment).

So there is a chance if the Orin OFA is closer to the Lovelace one that DLSS-FG could be enabled.

As for what those CPU and GPU specs mean relative to Orin NX, it means an upgrade across the board.

The A78C being a 1-Cluster CPU dramatically reduces latency between cores which would likely ramp up the multicore score while also allowing it to clock higher-per-watt due to not needing multiple clusters to worry about.

Along with that, the C in A78C stands for Cache, which for gaming especially as we see with the AMD X3D CPUs, is important. So not only would it have a more consistent score between Single and Multithread CPU perf, but in cache-dependent workloads it would be ahead of the A78AE in Orin NX.

The GPU meanwhile is so big that it’s pretty much a Laptop RTX 3050 GPU crammed into an SoC that is going to fit into a tablet (The reason why it may not be 8nm like Orin NX).

Now people familiar with that GPU’s Memory woes may be worried, but, 2 things to consider.

1. Tegra SoCs are unique and actually the GPU in them can access CPU L2 and L3 Cache so that A78C having a lot of L3 cache would pretty much give it its own version of Infinity Cache if the developers deemed the hit to CPU Cache perf was warranted.
2. The Switch 2 will use a unified memory bus, so instead of being locked to 4GB like the 3050 Laptop, it could stretch to say, 6GB, (8GB total, 1GB OS, 1GB CPU, 6 to GPU) if a developer is smart enough on optimizing their CPU side memory requirements.

Also, interesting note, at least when docked, if they just /imported the clock speeds from the current Switch to T239/Drake, it would already hit over 2.3TFLOPs, well in excess of the PS4, and that is before you factor in all the architecture improvements and also DLSS.

If they could clock it higher than 768MHz docked (Likely would be the case if it wasn’t 8nm), it would surge even further, and an interesting note is it could theoretically match the Series S’s TFLOP rating if they hit 1.3GHz (4TFLOPs).

Now, don’t read that as saying “Switch 2 as strong as Series S?!??” read that as saying “This thing’s GPU is massive, and with modern process nodes it could hit a clock speed that is closer to Series S than anything last-gen if Nintendo wanted it to”

    Oscar Oduor

    Greatest informative comment I’ve ever read! Thank you!

    Ashiodyne

    @SaintAlia_of_the_Games 80% of series S performance takes about 14 watts, very doable for docked mode.

    Alovon

    @Ashiodyne I assume you’re trying to extrapolate off the Orin NX’s power draw?

    Power draw is the main thing we don’t know, although we do know the power curve of Samsung 8nm and that oddly enough puts a floor on the clockspeeds. And if it’s on a better node that floor rises as the power curve flattens at the low end.

    Funnily enough, Samsung 8N’s power curve for desktop Ampere (and seemingly Orin NX when looking at NV’s clocks) is pretty much the same as Switch’s portable clock.

    But yeah, even if Drake/T239 has less TFLOPs than Series S, if it’s around or greater than 3TFLOPs, I do personally think outside of CPU heavy tasks or extreme bandwidth tasks, it would overtake Series S when factoring in DLSS offloading GPU work when hitting higher resolution Content.

    Don’t need to waste GPU resources pushing effects at full res, allowing you to put more effects in at a lower resolution because the Tensor Cores do that upscaling work unlike FSR2.X or UE-TSR.

    Ashiodyne

    @Alovon I am going off that old jetson power estimator post zo3mble posted and a lot of the speculation and stuff you yourself have posted

    Deldarel

    That’s to be expected. The switch had a more powerful gpu than the tegra x1 it was based on.

Maxwell Biggs

I expect DLSS to be heavily used. Probably handheld 720p DLSS up to 1080p and docked 1080p DLSS up to 4K. The difference between a GTX 1650 and a RTX 3050 even at the same “Bench score” in games is probably big enough to give Nintendo something that can play most games at the above performance levels. As well consoles are lose leaders and if they really wanted to they could make the “Switch 2” not backwards compatible with switch games and therefore making everyone instantly have to buy new versions of the same game. I don’t think they would do that, but it’s not like Nintendo hasn’t done something like that before. I’m excited to see what is possible with a switch 2.

    Bruno

    1: DLSS is based on dependencies un DX11+, so imposible in a console, that’s why even if this gen of consoles had and Nvidia GPU they would still use FSR and Adaptative resolution.
    2: The GTX 1650 and RTX 3050 are miles appart in performance. Also the APU in the Switch is worse than the SD 870 for example, so nintendo could perfectly go with a SD 8 gen 3 and make the console at least twice as fast

jjblue95

I haven’t really kept up with the leaks that much, but I doubt they’re going to go that far with a generational leap The switch was outdated hardware when it launched by a good margin. So I feel like it’s got to be outdated again to keep up similar pricing. I feel like it’s going to be a 6 core 12 thread and maybe like 600ish range for the GPU cores. They might be testing with what Austin is talking about, but I feel like they’re definitely going to cut down by a huge portion. It is common for the industry too build dev kits that are more powerful than the final launch after optimizations and we’ll do the same with less hardware. I have very little faith and Nintendo to ever put out something with the current eras level of performances.

    Ashiodyne

    Lmao no it’s gonna be significantly more powerful than that thing, Nvidia got hacked last year we already know almost everything

    jjblue95

    @Ashiodyne ok cool, like I said I didn’t keep up with the leaks but my point may still stand. It might just be more powerful significantly because of architecture, but I don’t think it’s going to be 8 cores 16 threads, or have that many GPU cores just significantly better one is my belief

    Ashiodyne

    @jjblue95 8 cores will happen, 16 threads is not gonna happen, so you are half right there

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TheTekknician

I’ve tried asking a previous co-worker that has a friend working at Nintendo Europe, the answer was apparently something along the lines of “Haha”, so I sure as hell got absolutely nothing on that. Which I completely understand.

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    Ultimate Break 82

    tried asking what?

    TheTekknician

    @Ultimate Break 82 What do you think?

    Ultimate Break 82

    @TheTekknician Switch2? I’m gonna be honest I haven’t watched the video

    TheTekknician

    @Ultimate Break 82 You’re not missing anything. The video entails an educated guess. For the time being, just don’t expect one anytime soon. Strategically, you’d want a strong but energy-conservative SOC and maybe Nintendo is co-developing with nVidia, because the ARM-platform is just better for these things.

dragonfand

I just really hope that Switch 2 is compatible with Switch 1 games. Not only would you have a huge backlog, but overclocking the switch has shown that some games can look immediately better with more performance. So for some switch games, you’d immediately get a boost in graphical fidelity. Furthermore, devs could even push higher texture packs or updates for switch 2 users.

    Itz Abstract

    emulator’s = better

    Ultimate Break 82

    BC needs to happen there are some games that I play on my switch more than other stuff that would benifet from just more power alone like the games that have an unlocked 60fps.

Charizmon

People keep on saying there’s going to be a Switch 2 and all that, but didn’t Nintendo say a while ago that they were going to move away from the switch like a year or two ago? Well, even if they didn’t, I don’t really think they’d make another switch, maybe something similar, but not the same.

Hey Just J

Nintendo has shown time and time again that it’s fun games that ultimately sell consoles. They have really never had the most impressive hardware or graphics. Always good enough, but it’s been the game library that pushes people to stay with Nintendo.

    !Alexwingo!

    Hate to be that person, but technically the GameCube and the consoles before were at the top. The Xbox and the GameCube were roughly on par with each other and the Nintendo consoles prior were well outperforming their competition.

    Ultimate Break 82

    @!Alexwingo! that argument is honestly really annoying cause its ONE example of them being “on top” even tho they werent because of the smaller disc size and lack of ram

    !Alexwingo!

    @Ultimate Break 82 I wouldn’t consider it annoying. I mean you could fit more information on something like an Xbox, but graphically the systems are comparable. I understand what you are saying, but it’s notable that it isn’t just one example either. Nintendo has released 7 home consoles. Four of Nintendo’s home consoles were graphically competitive. Now obviously the disc size thing was limiting and it meant that games needed to be tailor made, but in terms of raw performance, the GameCube was absolutely on par with the Xbox. The performance is why games like need for speed can be found on the GameCube but you’ll never seen a modern need for speed run on the Switch

    Vidd.

    Yeah I think that’s what it’s mostly about

    Be new enough to support stuff like Nanite, DLSS and other performance enhancing technologies and powerful enough to be able to run modern games even if heavily downgraded

    Joshua Wilson

    Ehhh. I mean, they are known for a great library of first party games but I wouldn’t say that it always sells consoles. Ask the GameCube and Wii U. Both had some of the best first party representation by Nintendo and both sold poorly.

Dennis Garcia

1080p 120hz would be ideal. But 1440p 60 would be nice too. At least docked, would be great on my 1440p monitor

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Eddy

Very interesting video, but I remember the leak happened when the rumors of the switch pro were predominant, so I don’t think they will keep using this same chip for the actual next gen console, also from a power consumption standpoint, ada lovelace is a much more suitable option which is critical for a portable device.

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Emo and Yoan Gaming

Like you could run games on the Orin NX if you installed something called Box64 which makes x86-64 PC Linux apps run on arm based machines, which allows Steam to run. Also with proton you could run Windows games on that little thing. Something like Android TV will be the closest thing to a console interface you can get, also Android has a lot of demanding games, so you could benchmark it in Genshin Impact, for example.

    Giuseppe Sabatelli

    They’d all have asterisks next to them unless they could run a game natively (and even then it wouldn’t be apples to apples because the Switch isn’t running Linux or Android even if they did pick a game that could run on both systems natively.

diogolex4

Interesting video! It’s exciting to think about the potential specs for the next Nintendo console. Personally, I think the Orin Nano 8GB or Orin NX 16GB chips would be a great choice for Nintendo. However, it’s worth keeping in mind that Nintendo doesn’t typically prioritize raw power in their consoles. It’s possible that they may opt for slightly lower specs to keep costs down and focus on unique gameplay experiences instead. Either way, I’m looking forward to seeing what they come up with!

    Ashiodyne

    Both are actually horrible choices and we already have a decent idea of what they’d use for the switch 2, which is custom

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Ex Tra

I hope they can at least achieve 1440p docked. And I’m praying switch games are backwards compatible/can be up scaled on it

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    Deldarel

    It runs on ampère which handles dlss 2. I hope they properly embrace it and the fact that almost every TV sold nowadays is 4k. Nintendo can be a bit backwards in that regard, but nVidia understands the value.
    1440p gives other issues because it’s not a regular tv size. Even the ps5 had to be patched to properly work with that resolution.

LgndryLucas

If the switch 2 ends up being similar to this, I’m very exited to see how first party Nintendo games end up looking like. Splatoon 3 for example, runs at a constant, smooth 60fps at 720p handheld mode, 1080 docked with hardly any frame or pixel drops. The game also looks good (considering its on switch) on top of that. The thought of the series running at 120fps when docked + improved visuals with less latency sounds amazing 🤩.

    Alexander De S.

    No shot that this thing will come remotely close to 4k 120 fps when docked. It’s going to at BEST be pushing games around 1080p-1440p at 60 fps. I have no clue why Nintendo chose to go with the Tegra chipset again when there are much more efficient power envelopes out there. If they could have tapped into a deal with apple and their proprietary silicon chips, it would have been amazing.

    Tailsman2000

    @Outside Duh Box steam deck says hi.

    LgndryLucas

    @Alexander De S. The 4K is just an optimistic thought. Single player games will probably run at 60 fps, though considering that Nintendo multiplayer games like mario kart, smash bros and splatoon are 60fps, 120fps on those may be a possibility (though definitely not at 4K) 🤔

    LgndryLucas

    ​@Joe Roeinski Yes. This is just optimistic thinking. Realistically, it would still be nice for 30fps to be a thing of the past and play at 2k.

    Alexander De S.

    @LgndryLucas Yeah I could probably see 120fps 1080p for first party games like Mario and stuff. Mario Odyssey and Mario Kart were both really well optimized games. Knowing how greedy Nintendo is and how unlikely they are to prioritize a strong console, The screen is probably going to be limited to 60hz anyway, even docked.

Robert Oates

This seems plausible as successor hardware. Then again Nintendo seems quite happy keeping the Switch going for a while longer.

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Max Dell

I think it’ll use dlss for docked play. Hopefully has a 1080p screen on it too

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watercannons collaboration

Considering that the switch is basically a smartphone processor from somewhere between 2015 and 2017, it’s quite impressive what it can do

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Deldarel

The main strength of the next switch will be dlss 2. On a screen that small you’d barely notice any artifacts.
The architecture boost will be huge! We went from the basis of the 700 series to the 3000 series since orin is ampère-based. I’m having a good feeling about this

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